Pyramidal parametrics

Lance Williams
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引用次数: 46

Abstract

The mapping of images onto surfaces may substantially increase the realism and information content of computer-generated imagery. The projection of a flat source image onto a curved surface may involve sampling difficulties, however, which are compounded as the view of the surface changes. As the projected scale of the surface increases, interpolation between the original samples of the source image is necessary; as the scale is reduced, approximation of multiple samples in the source is required. Thus a constantly changing sampling window of view-dependent shape must traverse the source image. To reduce the computation implied by these requirements, a set of prefiltered source images may be created. This approach can be applied to particular advantage in animation, where a large number of frames using the same source image must be generated. This paper advances a “pyramidal parametric” prefiltering and sampling geometry which minimizes aliasing effects and assures continuity within and between target images. Although the mapping of texture onto surfaces is an excellent example of the process and provided the original motivation for its development, pyramidal parametric data structures admit of wider application. The aliasing of not only surface texture, but also highlights and even the surface representations themselves, may be minimized by pyramidal parametric means.
金字塔形的参数化
将图像映射到表面上可以大大增加计算机生成图像的真实感和信息内容。然而,将平面源图像投影到曲面上可能涉及采样困难,这随着曲面视图的变化而变得更加复杂。随着表面投影尺度的增大,需要在源图像的原始样本之间进行插值;随着尺度的缩小,需要对源中的多个样本进行近似。因此,一个不断变化的采样窗口的视图依赖的形状必须遍历源图像。为了减少这些要求所隐含的计算,可以创建一组预过滤的源图像。这种方法可以应用于动画中的特殊优势,其中必须生成使用相同源图像的大量帧。本文提出了一种“金字塔形参数”预滤波和采样几何结构,它可以最大限度地减少混叠效应,并保证目标图像内部和目标图像之间的连续性。虽然纹理到表面的映射是该过程的一个很好的例子,并为其发展提供了原始动机,但金字塔参数数据结构有更广泛的应用。通过金字塔参数化的方法,不仅可以减少表面纹理的混叠,而且可以减少高光甚至表面表示本身的混叠。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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