Adaptive Fitts for Adaptive Interface

Sajib Hasan
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引用次数: 0

Abstract

Adaptive interface would enable Human Computer Interaction apply machine learning to cope with human carelessness (mistakes), understand user performance level and provide an interaction interface accordingly. This study tends to translate the theoretical issues of human task into working model by investigating and implementing the predicting equation of human psychomotor behavior to a rapid and aimed movement, developed by Paul Fitt in 1954. The study finds logarithmic speed-accuracy trade-off and predict user performance in a common task “point-select” using common input device mouse. The performance of user is visualized as an evidence and this visualization make a valuable step toward understanding the change required in user interface to make the interface adaptive and consistent. It proposed a method of calculating the amount of change required through learning; add extension to the theory of machine intelligence and increase knowledge of Fitts applicability in terms of machine learning.
适配适配界面
自适应界面将使人机交互应用机器学习来应对人类的粗心(错误),了解用户的性能水平,并提供相应的交互界面。本研究通过研究和实现Paul Fitt于1954年提出的人类精神运动行为对快速目标运动的预测方程,将人类任务的理论问题转化为工作模型。该研究发现了对数速度-精度权衡,并预测了用户在使用普通输入设备鼠标的常见任务“点选择”中的表现。用户的表现被可视化作为证据,这种可视化是理解用户界面所需的变化以使界面自适应和一致的有价值的一步。它提出了一种计算通过学习所需的变化量的方法;增加机器智能理论的扩展,增加菲茨在机器学习方面的适用性知识。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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