Concept of Interactive Machine Learning in Urban Design Problems

A. Chirkin, R. König
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引用次数: 17

Abstract

This work presents a concept of interactive machine learning in a human design process. An urban design problem is viewed as a multiple-criteria optimization problem. The outlined feature of an urban design problem is the dependence of a design goal on a context of the problem. We model the design goal as a randomized fitness measure that depends on the context. In terms of multiple-criteria decision analysis (MCDA), the defined measure corresponds to a subjective expected utility of a user. In the first stage of the proposed approach we let the algorithm explore a design space using clustering techniques. The second stage is an interactive design loop; the user makes a proposal, then the program optimizes it, gets the user's feedback and returns back the control over the application interface.
交互式机器学习在城市设计问题中的概念
这项工作提出了在人类设计过程中交互式机器学习的概念。城市设计问题被看作是一个多准则优化问题。城市设计问题的概要特征是设计目标对问题背景的依赖性。我们将设计目标建模为依赖于上下文的随机适应度度量。在多标准决策分析(MCDA)中,定义的度量对应于用户的主观期望效用。在提出的方法的第一阶段,我们让算法使用聚类技术探索设计空间。第二阶段是互动设计循环;用户提出建议,然后程序对其进行优化,获得用户的反馈,并返回对应用程序界面的控制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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