Implementation and evaluation of the Daisy Wheel for text entry on touch-free interfaces

Bruno Barboza Orozco, Aaron Rocha Rocha, Ana Celia Segundo Sevilla
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Abstract

Augmented Reality and Virtual Reality systems have become more popular, in part, thanks to the development of cheaper technologies, which make them more accessible to all kinds of users. Some of these systems try to find means of interaction free from the use of additional devices (keyboards, controllers or wearables), these are referred to as Touch Free Interfaces. Nevertheless, some activities are limited because of the design of current interfaces, such is the case of text entry, which isn't efficient when it's done using a QWERTY keyboard within a Virtual Reality or Augmented Reality environment. This paper proposes the use and evaluation of an interface which makes it easier to entry text on these systems through the movements of the hands.
实现和评估菊花轮的文本输入在非触摸界面
增强现实和虚拟现实系统变得越来越流行,部分原因是由于更便宜的技术的发展,这使得各种用户更容易使用它们。其中一些系统试图找到不使用额外设备(键盘、控制器或可穿戴设备)的交互方式,这些被称为无触控界面。然而,由于当前界面的设计,某些活动受到限制,例如文本输入,在虚拟现实或增强现实环境中使用QWERTY键盘时效率不高。本文提出了一种界面的使用和评估,该界面可以通过手的运动更容易地在这些系统上输入文本。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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