Ray tracing JELL-O brand gelatin

Paul S. Heckbert
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引用次数: 1

Abstract

Ray tracing has established itself in recent years as the most general image synthesis algorithm. Researchers have investigated ray-surface intersection calculations for a number of surface primitives, including checkerboards, glass balls, green fractal hills, mandrills, abstract blue surfaces, more glass balls, robot arms, pool balls, low-resolution clouds, morphine molecules, aquatic blobby things making strange noises, fantastic cities, and running skeletons. Unfortunately, nobody has ray traced any food. The Dessert Realism Project here at Pixar is addressing this problem. This paper presents new technology for ray tracing Jell-O® brand gelatin. We believe the method may have application to other brands of gelatin and perhaps pudding as well.
光线追踪JELL-O牌明胶
近年来,光线追踪已经成为最通用的图像合成算法。研究人员已经研究了许多表面基元的射线-表面交叉计算,包括棋盘、玻璃球、绿色分形山、山魈、抽象的蓝色表面、更多的玻璃球、机器人手臂、台球、低分辨率云、吗啡分子、发出奇怪声音的水生斑点物、梦幻般的城市和跑步的骷髅。不幸的是,没有人追踪到任何食物。皮克斯的甜品现实主义项目正在解决这个问题。本文介绍了光线追踪Jell-O®品牌明胶的新技术。我们相信这种方法可能适用于其他品牌的明胶和布丁。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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