Dream Vortex: Artwork in Interactive 3D

M. McDonald, D. Sumner
{"title":"Dream Vortex: Artwork in Interactive 3D","authors":"M. McDonald, D. Sumner","doi":"10.1145/2757226.2757374","DOIUrl":null,"url":null,"abstract":"Dream Vortex is a virtual art installation with interactive 3D objects, developed for a CAVE, Oculus Rift, or 3D monitor by artist Meredith Tromble and scientist Dawn Sumner. The central structure is an interactive vortex of hand-drawn dream images that appear in 3D space before the viewer, accompanied by a sound environment. A viewer interacts with the vortex by selecting dream emblems with a game controller. With it, the viewer has the ability to \"touch,\" move, and compose the images, much like picking up physical objects and moving them around. Once a dream is selected, the vortex disappears; the chosen dream and a suite of related dreams fade into view. For the time span of a typical dream (a few minutes) the viewer can interact with them, moving, resizing, and arranging them in new patterns. The dreams are contributed by the research community at UC Davis, so conceptually the work links \"opposites\": subjective and objective knowledge; 2D and 3D space; and our oldest and newest art-making media.","PeriodicalId":231794,"journal":{"name":"Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2015-06-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2015 ACM SIGCHI Conference on Creativity and Cognition","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2757226.2757374","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

Dream Vortex is a virtual art installation with interactive 3D objects, developed for a CAVE, Oculus Rift, or 3D monitor by artist Meredith Tromble and scientist Dawn Sumner. The central structure is an interactive vortex of hand-drawn dream images that appear in 3D space before the viewer, accompanied by a sound environment. A viewer interacts with the vortex by selecting dream emblems with a game controller. With it, the viewer has the ability to "touch," move, and compose the images, much like picking up physical objects and moving them around. Once a dream is selected, the vortex disappears; the chosen dream and a suite of related dreams fade into view. For the time span of a typical dream (a few minutes) the viewer can interact with them, moving, resizing, and arranging them in new patterns. The dreams are contributed by the research community at UC Davis, so conceptually the work links "opposites": subjective and objective knowledge; 2D and 3D space; and our oldest and newest art-making media.
梦幻漩涡:互动3D艺术作品
Dream Vortex是一个带有交互式3D对象的虚拟艺术装置,由艺术家Meredith Tromble和科学家Dawn Sumner为CAVE、Oculus Rift或3D显示器开发。中心结构是一个交互式漩涡,手绘的梦境图像出现在观众面前的3D空间中,伴随着声音环境。观众通过游戏控制器选择梦境象征与漩涡互动。有了它,观众就有能力“触摸”、移动和组合图像,就像拿起物理对象并四处移动它们一样。一旦选择了梦想,漩涡就消失了;被选中的梦和一系列相关的梦消失在视野中。在一个典型的梦的时间跨度(几分钟)内,观看者可以与它们互动,移动、调整大小,并以新的模式排列它们。这些梦是由加州大学戴维斯分校的研究团体贡献的,所以从概念上讲,这项工作将“对立”联系起来:主观和客观知识;二维和三维空间;以及我们最古老和最新的艺术创作媒介。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信