{"title":"A multimedia learning application for undergraduates in Computer Science: The design, development and usability","authors":"R. M. Rias, M. Abdullah, Nurul Hazra Abdul Salam","doi":"10.1109/ICEED.2011.6235383","DOIUrl":null,"url":null,"abstract":"The typical undergraduate student of today is accustomed to receiving information on a daily basis in a variety of formats, i.e. multimedia channels. This paper reports on a recent research carried out to design and develop a multimedia earning application in Wide Area Network (WAN) Protocols, a topic from Data Communication & Networking, which is part of a syllabus for undergraduates in Computer Sciences. Learning heories such as cognitive and constructivist approaches were applied in the multimedia application, along with a unique metaphor, animation, games and tutorial. A usability test was conducted on 30 computer science students from the faculty and the results are discussed in the paper.","PeriodicalId":417754,"journal":{"name":"2011 3rd International Congress on Engineering Education (ICEED)","volume":"45 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 3rd International Congress on Engineering Education (ICEED)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICEED.2011.6235383","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
Abstract
The typical undergraduate student of today is accustomed to receiving information on a daily basis in a variety of formats, i.e. multimedia channels. This paper reports on a recent research carried out to design and develop a multimedia earning application in Wide Area Network (WAN) Protocols, a topic from Data Communication & Networking, which is part of a syllabus for undergraduates in Computer Sciences. Learning heories such as cognitive and constructivist approaches were applied in the multimedia application, along with a unique metaphor, animation, games and tutorial. A usability test was conducted on 30 computer science students from the faculty and the results are discussed in the paper.