Embodied interaction in social virtual environments

E. Cuddihy, D. Walters
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引用次数: 33

Abstract

The interaction models found in typical desktop virtual environments designed for social interactions need to be improved in order to provide an adequate sense of embodiment and appropriate levels of abstraction for collaborative tasks. In order to improve the kinds of user interfaces available in social desktop virtual environments, new mechanisms for embodied interaction are needed. Such mechanisms would allow the dynamic generation of user interface displaying currently available high-level actions that can be performed on objects. This paper evaluates the kinds of interactions currently available in social desktop virtual environments, explores how these interactions effect the end-user experience, and suggests possible solutions for improving a user's sense of embodiment and presence in such environments.
社交虚拟环境中的具身互动
为社会交互而设计的典型桌面虚拟环境中的交互模型需要改进,以便为协作任务提供充分的体现感和适当的抽象级别。为了改进社交桌面虚拟环境中可用的用户界面类型,需要新的嵌入交互机制。这样的机制将允许动态生成用户界面,显示可以在对象上执行的当前可用的高级操作。本文评估了目前在社交桌面虚拟环境中可用的各种交互,探讨了这些交互如何影响最终用户体验,并提出了可能的解决方案,以改善用户在此类环境中的体现感和存在感。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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