{"title":"The afterpulse: state-of-the-art rendering on mobile GPUs","authors":"Unai Landa","doi":"10.1145/2933540.2933547","DOIUrl":null,"url":null,"abstract":"Afterpulse is a game for mobile devices that uses the latest version of the Karisma engine, which implements state-of-the-art graphics algorithms typically used in console and desktop games. The engine and tools were developed in-house with almost no external dependencies. The result is the best-looking mobile game to date. Features include:","PeriodicalId":169874,"journal":{"name":"ACM SIGGRAPH 2016 Real-Time Live!","volume":"44 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-07-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2016 Real-Time Live!","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2933540.2933547","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Afterpulse is a game for mobile devices that uses the latest version of the Karisma engine, which implements state-of-the-art graphics algorithms typically used in console and desktop games. The engine and tools were developed in-house with almost no external dependencies. The result is the best-looking mobile game to date. Features include: