Interaction-in-the-large vs interaction-in-the-small in multi-device systems

A. Celentano, E. Dubois
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引用次数: 5

Abstract

In this paper we analyze how interaction develops in multi-device environments by distinguishing two layers: an interaction in the large layer defines an interactive experience across different devices and locations, where roles and tasks evolve and intertwine; an interaction in the small layer defines the actions done and the interaction techniques used to execute a specific, self-contained task on a device. We present a notation to describe interaction in the large and demonstrate how it can be useful to understand the interaction layers perceived by the users during an interactive experience. We finally report about a user experiment in the context of a real application scenario to evaluate concretely which interaction layers the users observe and if they are able to recognize the boundaries theoretically identified through the notation.
多设备系统中的大交互与小交互
在本文中,我们通过区分两层来分析交互如何在多设备环境中发展:大层中的交互定义了跨不同设备和位置的交互体验,其中角色和任务不断发展和交织;小层中的交互定义了完成的操作和用于在设备上执行特定的、自包含的任务的交互技术。我们提出了一种描述交互的符号,并演示了它如何有助于理解用户在交互体验中感知到的交互层。最后,我们报告了一个真实应用场景下的用户实验,以具体评估用户观察到哪些交互层,以及他们是否能够识别通过符号识别的理论边界。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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