{"title":"Methodical procedure for creating content for interactive augmented reality","authors":"I. Nováková, F. Jakab, M. Michalko, O. Kainz","doi":"10.1109/ICETA57911.2022.9974837","DOIUrl":null,"url":null,"abstract":"The article describes a methodological procedure for the development of interactive applications in augmented reality (ARIT) by demonstrating it on a life-size 3D hologram of engineering equipment. In this article, we consider the creation of a general application model using the Unity 3D game engine for development for the Head mounted display (HMD). We used the Hololens device to display a demonstration of the model we created and for analysis problems faced during the initial development of interactive content in mixed reality.","PeriodicalId":151344,"journal":{"name":"2022 20th International Conference on Emerging eLearning Technologies and Applications (ICETA)","volume":"97 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-10-20","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 20th International Conference on Emerging eLearning Technologies and Applications (ICETA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICETA57911.2022.9974837","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
The article describes a methodological procedure for the development of interactive applications in augmented reality (ARIT) by demonstrating it on a life-size 3D hologram of engineering equipment. In this article, we consider the creation of a general application model using the Unity 3D game engine for development for the Head mounted display (HMD). We used the Hololens device to display a demonstration of the model we created and for analysis problems faced during the initial development of interactive content in mixed reality.