Architectural abstractions and time modelling in HyperReal

F. D. Paoli, F. Tisato
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引用次数: 13

Abstract

This paper describes the foundation of the HyperReal project. It is centred on the definition of architectural abstractions that permit designing modular RT systems. Basic components are reactive agents manipulating data and connectors supporting interactions among agents. Such components are not aware of the system configuration nor of the control strategy, which are managed by a configurator and by a controller respectively. The controller relies on a time-driven model of control, and separates the definition of plans from the dispatching of the actions they define. Plans are associated with virtual clocks which support the explicit management of time. The architectural abstractions allow a designer to fully control the temporal behaviour of the system and to reuse components under different application-oriented control models.
HyperReal中的建筑抽象和时间建模
本文描述了HyperReal项目的基础。它集中于允许设计模块化RT系统的体系结构抽象的定义。基本组件是操作数据的反应性代理和支持代理之间交互的连接器。这些组件不知道系统配置,也不知道控制策略,它们分别由配置器和控制器管理。控制器依赖于时间驱动的控制模型,并将计划的定义与它们所定义的动作的调度分离开来。计划与支持明确时间管理的虚拟时钟相关联。体系结构抽象允许设计人员完全控制系统的临时行为,并在不同的面向应用程序的控制模型下重用组件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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