Learning to Predict Head Pose in Remotely-Rendered Virtual Reality

G. Illahi, Ashutosh Vaishnav, Teemu Kämäräinen, M. Siekkinen, Mario Di Francesco
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引用次数: 1

Abstract

Accurate characterization of Head Mounted Display (HMD) pose in a virtual scene is essential for rendering immersive graphics in Extended Reality (XR). Remote rendering employs servers in the cloud or at the edge of the network to overcome the computational limitations of either standalone or tethered HMDs. Unfortunately, it increases the latency experienced by the user; for this reason, predicting HMD pose in advance is highly beneficial, as long as it achieves high accuracy. This work provides a thorough characterization of solutions that forecast HMD pose in remotely-rendered virtual reality (VR) by considering six degrees of freedom. Specifically, it provides an extensive evaluation of pose representations, forecasting methods, machine learning models, and the use of multiple modalities along with joint and separate training. In particular, a novel three-point representation of pose is introduced together with a data fusion scheme for long-term short-term memory (LSTM) neural networks. Our findings show that machine learning models benefit from using multiple modalities, even though simple statistical models perform surprisingly well. Moreover, joint training is comparable to separate training with carefully chosen pose representation and data fusion strategies.
学习预测头部姿势在远程渲染的虚拟现实
虚拟场景中头戴式显示器(HMD)姿态的准确表征对于扩展现实(XR)中沉浸式图形的渲染至关重要。远程渲染使用云中或网络边缘的服务器来克服独立或捆绑hmd的计算限制。不幸的是,它增加了用户体验的延迟;因此,只要达到较高的精度,提前预测头戴式是非常有益的。这项工作通过考虑六个自由度,提供了远程渲染虚拟现实(VR)中预测HMD姿势的解决方案的全面表征。具体来说,它提供了姿态表示、预测方法、机器学习模型的广泛评估,以及多种模式的使用,以及联合和单独的训练。特别提出了一种新的姿态三点表示方法和一种用于长短期记忆(LSTM)神经网络的数据融合方案。我们的研究结果表明,机器学习模型受益于使用多种模式,即使简单的统计模型表现得非常好。此外,联合训练可与精心选择姿态表示和数据融合策略的单独训练相媲美。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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