Application patterns for computer-based systems design reuse

M. Svéda
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引用次数: 3

Abstract

The paper deals with computer based systems (CBS) architecture components, called application patterns, and with their employment for design reuse. The article introduces the concept of application patterns, relates it to the well known object oriented design abstractions, and specifies the appropriate terminology. Employing application patterns that demonstrate the concrete examples of reusability, the article presents two case studies, which are based on real design projects. The paper focuses on identification, creation, and initial classification of reusable application patterns, while retrieval, adaptation, and storage reuse tasks are only mentioned at the conclusion as a launching research.
基于计算机的系统设计重用的应用程序模式
本文讨论了基于计算机的系统(CBS)体系结构组件,称为应用程序模式,以及它们在设计重用中的应用。本文介绍了应用程序模式的概念,将其与众所周知的面向对象设计抽象联系起来,并指定了适当的术语。本文通过应用程序模式演示可重用性的具体示例,给出了两个基于实际设计项目的案例研究。本文的重点是可重用应用模式的识别、创建和初始分类,而检索、自适应和存储重用任务仅作为启动性研究在结束语中提到。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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