Virtual Reality (VR) Serious Game Design Framework and Behaviorism Factors for Real Life Adaptation Skills Training for Children with Autism Spectrum Disorders(ASD)

Jongnam Baek
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Abstract

A serious game applying virtual reality (VR) is expected to be used as a tool for independent life training by inducing immersion and interest in children with Autism Spectrum Disorders(ASD). This study is to examine a framework for the development of a Virtual Reality-Serious Game(VR-SG) for training ASD children's real life adaptation skills through literature review, and to propose a behaviorist prototype for synchronizing VR-SG. The results of the study are as follows. First, the VR-SG framework approaches in three areas: pedagogy, learning content and game mechanism, and evaluation. Second, the behaviorist strategy for synchronizing VR-SG for real life adaptation skills training for students with ASD is to: (1) Clear application of reinforcement and punishment; (2) Induce continuity of participation in the game by applying the reinforcement plan; (3) diversification of behavioral chains for repetitive practice; (4) difficulty control using stimulation promotion; (5) diversification of reaction promotion according to personal preference. This study presented basic contents for use in the development of independent life training programs for children with ASD by studying the framework for developing functional virtual reality games for children with ASD.
虚拟现实(VR)严肃游戏设计框架和行为主义因素对自闭症谱系障碍儿童现实生活适应技能训练的影响
应用虚拟现实(VR)技术的严肃游戏有望成为培养自闭症谱系障碍(ASD)儿童的沉浸感和兴趣的独立生活训练工具。本研究旨在通过文献综述,探讨培养ASD儿童现实生活适应技能的虚拟现实-严肃游戏(VR-SG)开发框架,并提出同步虚拟现实-严肃游戏的行为主义原型。研究结果如下:首先,VR-SG框架从教学法、学习内容和游戏机制、评估三个方面切入。第二,行为主义的VR-SG同步训练ASD学生现实生活适应技能的策略是:(1)明确强化和惩罚的应用;(2)运用强化方案诱导参与博弈的连续性;(3)重复练习行为链的多样化;(4)采用刺激提升控制难度;(5)根据个人喜好进行反应促进的多样化。本研究通过对ASD儿童功能性虚拟现实游戏开发框架的研究,为ASD儿童独立生活训练项目的开发提供了基本内容。
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