TuneTrain: Incidental learning through interactive music creation

Jiyoung Lee, Albert Gea, Nathan Levin, Cheng Yang, Romain Deciron, Michael S. Lee, Pei-Lin Lu, M. Xie
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引用次数: 2

Abstract

Inspiring children who may be new to music composition can set them on a rewarding path of discovery and lifelong learning. Composing music however, can be daunting and challenging for anyone who has not received formal music education. TuneTrain is an app that addresses both of these concerns by aiding exploratory learning through interactive music creation. TuneTrain is an iPad game-like application for children 8-years-old and up; the goal of the application is for children to experience fun gameplay, music creation, while working within real musical harmonic structures. This paper describes the design, visual style, and technological challenges of developing TuneTrain to be interesting to play while also integrating musical rules. Playtesting with 45 children ages 8 to 12 has revealed how TuneTrain arouses curiosity and inspires through rewarding moments of self-directed creation.
TuneTrain:通过互动音乐创作进行偶然学习
鼓舞那些对音乐创作不熟悉的孩子,可以让他们走上一条有益的发现和终身学习的道路。然而,作曲对于任何没有接受过正规音乐教育的人来说都是令人生畏和具有挑战性的。TuneTrain是一款通过互动音乐创作帮助探索性学习的应用程序,解决了这两个问题。TuneTrain是一款类似iPad游戏的应用,适合8岁及以上的儿童;该应用程序的目标是让孩子们体验有趣的游戏玩法,音乐创作,同时在真实的音乐和声结构中工作。本文描述了《TuneTrain》的设计、视觉风格以及在整合音乐规则的同时开发有趣的游戏所面临的技术挑战。通过对45名年龄在8至12岁之间的儿童进行游戏测试,我们发现TuneTrain是如何通过自我引导创造的奖励时刻激发好奇心和灵感的。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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