{"title":"Personality profiles for generating believable bot behaviors","authors":"Casey Rosenthal, C. Congdon","doi":"10.1109/CIG.2012.6374147","DOIUrl":null,"url":null,"abstract":"In this work, personality profiles are used to develop parameterized bot behaviors. While the personality profile structure was originally designed as a descriptive tool for human behavior, as used here it is a generative tool, allowing a plurality of different behaviors to result from a single rule set. This paper describes our use of the Five-Factor Model of personality to develop a bot that plays Unreal Tournament 2004, as an entry in the 2K BotPrize competition at the 2010 IEEE Computational Intelligence and Games conference.","PeriodicalId":288052,"journal":{"name":"2012 IEEE Conference on Computational Intelligence and Games (CIG)","volume":"7 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2012-12-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"7","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2012 IEEE Conference on Computational Intelligence and Games (CIG)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CIG.2012.6374147","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 7
Abstract
In this work, personality profiles are used to develop parameterized bot behaviors. While the personality profile structure was originally designed as a descriptive tool for human behavior, as used here it is a generative tool, allowing a plurality of different behaviors to result from a single rule set. This paper describes our use of the Five-Factor Model of personality to develop a bot that plays Unreal Tournament 2004, as an entry in the 2K BotPrize competition at the 2010 IEEE Computational Intelligence and Games conference.