{"title":"Plane-Tree Low-Bitrate Mesh Compression","authors":"Luke Lincoln, R. González","doi":"10.1109/DICTA.2015.7371295","DOIUrl":null,"url":null,"abstract":"In this paper we present a novel low-bitrate 3D model compression algorithm called the Plane-Tree. This algorithm is based on octree subdivision and stores a plane at each leaf node which better approximates the surface within the node. Quantitative evaluations show that this method is competitive with state of the art transform based methods and outperforms them at low-bitrates.","PeriodicalId":214897,"journal":{"name":"2015 International Conference on Digital Image Computing: Techniques and Applications (DICTA)","volume":"59 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 International Conference on Digital Image Computing: Techniques and Applications (DICTA)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/DICTA.2015.7371295","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
In this paper we present a novel low-bitrate 3D model compression algorithm called the Plane-Tree. This algorithm is based on octree subdivision and stores a plane at each leaf node which better approximates the surface within the node. Quantitative evaluations show that this method is competitive with state of the art transform based methods and outperforms them at low-bitrates.