A two-view approach to constructing user interfaces

Gideon Avrahami, Kenneth P. Brooks, Marc H. Brown
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引用次数: 100

Abstract

This paper describes a system for constructing graphical user interfaces following a two-view paradigm: one view contains a textual representation of the interface in a special-purpose, "little" language, and the other view contains a direct manipulation, interactive editor for the user interface. The user interface can be edited in either view, and the changes are reflected in the other view. The language allows dialog boxes to be expressed in a simple and natural way, and has a well-defined mapping into the interactive editor. A base set of interactors is currently available, but the system can be easily extended with more interactors. We believe this approach to building user interfaces combines the advantages of the direct manipulation, WYSIWYG approach with the advantages of the textual, descriptive approach, and does not suffer from the limitations of either approach.
构造用户界面的双视图方法
本文描述了一个基于双视图范式构建图形用户界面的系统:一个视图包含用特殊用途的“小”语言表示的界面文本,另一个视图包含用户界面的直接操作交互式编辑器。用户界面可以在任意一个视图中进行编辑,更改将反映在另一个视图中。该语言允许以简单而自然的方式表达对话框,并具有良好定义的到交互式编辑器的映射。目前有一组基本的交互器可用,但是系统可以很容易地扩展到更多的交互器。我们相信这种构建用户界面的方法结合了直接操作、所见即所得方法的优点和文本描述方法的优点,并且没有任何一种方法的局限性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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