Natalya Tatarchuk, J. Dupuy, T. Deliot, Daniel Wright, Krzysztof Narkowicz, Patrick Kelly, Aleksander Netzel, Tiago Costa
{"title":"Advances in real-time rendering in games: part I","authors":"Natalya Tatarchuk, J. Dupuy, T. Deliot, Daniel Wright, Krzysztof Narkowicz, Patrick Kelly, Aleksander Netzel, Tiago Costa","doi":"10.1145/3532720.3546895","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":233541,"journal":{"name":"ACM SIGGRAPH 2022 Courses","volume":"11 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-08-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2022 Courses","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3532720.3546895","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}