Computational modeling for the computer animation of legged figures

M. Girard, A. A. Maciejewski
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引用次数: 35

Abstract

Modeling techniques for animating legged figures are described which are used in the PODA animation system. PODA utilizes pseudoinverse control in order to solve the problems associated with manipulating kinematically redundant limbs. PODA builds on this capability to synthesize a kinematic model of legged locomotion which allows animators to control the complex relationships between the motion of the body of a figure and the coordination of its legs. Finally, PODA provides for the integration of a simple model of legged locomotion dynamics which insures that the accelerations of a figure's body are synchronized with the timing of the forces applied by its legs.
腿部图形计算机动画的计算建模
描述了在PODA动画系统中使用的动画腿部图形的建模技术。为了解决运动冗余肢体的操纵问题,PODA采用了伪逆控制。PODA建立在这种能力的基础上,合成了一个腿部运动的运动学模型,它允许动画师控制一个人物的身体运动和腿部协调之间的复杂关系。最后,PODA提供了一个简单的腿部运动动力学模型的集成,该模型确保了一个人物身体的加速度与腿部施加的力的时间同步。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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