A Study on the Learning Effectiveness of Serious Games in the Intangible Cultural Heritage: –A case study of Nantong Blue Calico in China

Shizheng Zhou, Kun Fu, Yu-Jie Chu, Yiwen Li
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Abstract

The rapid development and expansion of modern industrial civilisation have changed the existing cultural and ecological environment. Intangible cultural heritage is under attack and its space for survival is becoming increasingly narrow. With the progress and innovation of digital technology, the digitisation of intangible cultural heritage provides a new way to solve this dilemma, among which serious games combine teaching and fun. This paper takes the protection of intangible cultural heritage Nantong Blue Calico as an example. Through literature review, this paper explores the learning effect of combining serious games with intangible cultural heritage from three categories: cognition, skills and attitude of knowledge learning, and finally concludes that the intervention of serious games is for public learning. Serious games play a positive role in the dissemination and preservation of intangible cultural heritage.
非物质文化遗产严肃游戏学习效果研究——以中国南通蓝印花布为例
现代工业文明的快速发展和扩张改变了现有的文化和生态环境。非物质文化遗产受到冲击,生存空间日益缩小。随着数字技术的进步和创新,非物质文化遗产的数字化为解决这一困境提供了新的途径,其中严肃游戏结合了教学和娱乐。本文以非物质文化遗产南通蓝印花布的保护为例。本文通过文献综述,从知识学习的认知、技能和态度三个方面探讨严肃游戏与非物质文化遗产相结合的学习效果,最终得出严肃游戏的介入是为了公共学习。严肃游戏对非物质文化遗产的传播和保护起到了积极的作用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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