Efficient editing of aged object textures

Olivier Clément, Jocelyn Benoit, Eric Paquette
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引用次数: 6

Abstract

Real objects present an enormous amount of detail, including aging effects. Artists need an intuitive control when they iteratively review and redesign their work to achieve a specific aging effect pattern but physically based and empirical simulations rarely provide an appropriate control. Our motivation comes from simplifying the redesign step by providing appropriate tools. In our system the user interactively identifies aging effects in a source image or photograph. The user then designs a target aging mask presenting the wanted aging effects pattern. Our system then synthesizes the output texture within a few seconds using a texture synthesis approach adapted to aged object texture editing. Thus, the user can quickly redesign the aging mask to achieve better results or test new configurations.
有效编辑老化的物体纹理
真实的物体呈现出大量的细节,包括老化效果。美工在反复检查和重新设计自己的作品以实现特定的老化效果模式时需要一种直觉控制,但基于物理和经验的模拟很少提供适当的控制。我们的动机是通过提供适当的工具来简化重新设计步骤。在我们的系统中,用户可以交互式地识别源图像或照片中的老化效果。然后,用户设计一个目标老化面膜,呈现所需的老化效果图案。然后,我们的系统在几秒钟内使用适用于老化物体纹理编辑的纹理合成方法合成输出纹理。因此,用户可以快速重新设计老化掩膜,以达到更好的效果或测试新的配置。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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