Selection of touch gestures for children's applications

Nor Azah Abdul Aziz, Firat Batmaz, R. Stone, Pauline Chung
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引用次数: 69

Abstract

The touch-screen revolution is not restricted to adults only. Parents find games and educational applications running on touch-screen devices and purchase them for their children. Therefore, very young children are playing with and exploring these touch-screen devices. For any one device there can be hundreds of applications for the parents to choose from, so it is likely that the selection of applications is based on advertisements and recommendations. There is a large range of gestures available on multi-touch devices and there is very little known about the relationship between the age of a child and the gestures that they can master. This research focuses on the iPad device and children aged between 2 to 4 years old and investigate which gestures the children in that age group can manage. The results of the research, therefore, could be used to form guidelines for the design of gesture-based software for very young children.
为儿童应用程序选择触摸手势
触屏革命并不仅仅局限于成年人。父母会在触摸屏设备上找到游戏和教育应用程序,并为孩子购买。因此,非常小的孩子都在玩和探索这些触摸屏设备。对于任何一款设备,都可能有数百种应用程序供家长选择,所以应用程序的选择很可能是基于广告和推荐。在多点触控设备上有大量可用的手势,但我们对孩子的年龄和他们所能掌握的手势之间的关系知之甚少。这项研究的重点是iPad设备和2到4岁的儿童,调查这个年龄段的孩子能掌握哪些手势。因此,这项研究的结果可以用来为年幼的儿童设计基于手势的软件提供指导。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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