Natural interaction with large map interfaces in VR

I. Giannopoulos, Andreas Komninos, J. Garofalakis
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引用次数: 18

Abstract

Location based services are a common application scenario in mobile and ubiquitous computing. A major issue with map applications in this domain is the limited size of the display, which makes interaction and visualization a difficult problem to solve. With the increasing popularity of VR and AR systems, an opportunity exists for map-based applications to overcome the limitation small display sizes, as the user's information visualization space can extend to her entire surroundings. We present a preliminary investigation into how interaction with such very large display interfaces can take place, using a virtual reality headset as the sole input and interaction method.
与VR中的大地图界面进行自然交互
基于位置的服务是移动和普适计算中常见的应用场景。该领域地图应用程序的一个主要问题是显示的尺寸有限,这使得交互和可视化成为一个难以解决的问题。随着VR和AR系统的日益普及,基于地图的应用程序有机会克服小显示尺寸的限制,因为用户的信息可视化空间可以扩展到她的整个环境。我们提出了一个关于如何与如此巨大的显示界面进行交互的初步调查,使用虚拟现实耳机作为唯一的输入和交互方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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