{"title":"게이미피케이션(gamification)에 근거한 신앙을 위한 놀이의 재개념 연구","authors":"Yang Sungjin","doi":"10.17968/jcek.2019..59.006","DOIUrl":null,"url":null,"abstract":"","PeriodicalId":220299,"journal":{"name":"Journal of Christian Education in Korea","volume":"41 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-09-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of Christian Education in Korea","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.17968/jcek.2019..59.006","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}