Interactive Learning Environment Supporting Visualization in the Teaching of Probability

S. Lukáč, Tadeáš Gavala
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引用次数: 3

Abstract

Abstract The probability is exceptional in the teaching of mathematics because students often have difficulties to understand the basic terms and the problem solving strategies. Understanding lacks of the probability concept and various types of misconceptions arise from the misleading intuition and misinterpretations of experience with the stochastic phenomena. The probability concept seems too abstract to some students therefore it is advisable to use mathematical problems based on real-life ideas, such as drug efficacy testing, tests for diagnosing of diseases in medicine, sports competitions, and games. By eliminating misconceptions and improving understanding of the problem solving strategies, it is possible to use various types of visualization to solve problems from this field of mathematics. Tables and different types of graphic diagrams can help students to understand the basic rules and problem solving techniques. This paper describes the main objectives and the structure of an interactive worksheet, prepared in spreadsheet environment, in which students are guided to use the visualization to solve probability problems. The implementation of an automatic feedback enables to evaluate the students’ answers. In the case of incorrect answer, solutions of the additional tasks using tree diagram or a tangram are recommended to the students. Students can decide which type of the visualization is more understandable for them to solve the probability of random events. Solving different task sequences using the selected types of visualization allows more learning paths for students. The final part of the paper contains an evaluation of the results and experiences of problem solving in the teaching of probability at grammar schools.
概率论教学中支持可视化的交互式学习环境
摘要概率论在数学教学中具有特殊的意义,因为学生在理解基本术语和解题策略方面往往存在困难。对概率概念的理解不足,由于对随机现象的直觉误导和对经验的误解,产生了各种各样的误解。对于一些学生来说,概率概念似乎过于抽象,因此建议使用基于现实生活想法的数学问题,例如药物功效测试,医学疾病诊断测试,体育比赛和游戏。通过消除误解和提高对问题解决策略的理解,可以使用各种类型的可视化来解决这个数学领域的问题。表格和不同类型的图形图表可以帮助学生理解基本规则和解决问题的技巧。本文描述了一个交互式工作表的主要目标和结构,该工作表是在电子表格环境中编写的,引导学生使用可视化来解决概率问题。自动反馈的实现可以评估学生的答案。不正确的情况下,建议学生使用树形图或七巧板来解决附加任务。学生可以决定哪种类型的可视化对他们来说更容易理解,以解决随机事件的概率。使用选定的可视化类型解决不同的任务序列可以为学生提供更多的学习路径。论文的最后一部分是对文法学校概率论教学中解决问题的结果和经验的评价。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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