Field study of a physical game for older adults based on an autonomous, mobile robot

S. Hansen, D. M. Rasmussen, T. Bak
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引用次数: 8

Abstract

This paper presents an initial, qualitative study on how a game based on a mobile robot with an expressive head can be used by older adults as a rehabilitation application. The game is investigated in two independent field studies - one in a nursing home and one in a rehabilitation centre. An analysis of the interaction is made based on video recordings, observations and qualitative interviews using an open, exploratory approach. The primary goal of the study is to observe seniors' acceptance of the robot, to obtain knowledge about their game play patterns and get ideas about future improvements of the game.
基于自主移动机器人的老年人物理游戏的实地研究
本文提出了一项初步的定性研究,即基于具有表情头部的移动机器人的游戏如何被老年人用作康复应用程序。该游戏在两个独立的实地研究中进行了调查——一个在养老院,一个在康复中心。对互动的分析是基于录像,观察和定性访谈,采用开放的,探索性的方法。这项研究的主要目的是观察老年人对机器人的接受程度,了解他们的游戏模式,并对未来的游戏改进提出想法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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