HeroMirror interactive: a gesture controlled augmented reality gaming experience

Tamás Matuszka, Ferenc Czuczor, Zoltán Sóstai
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引用次数: 1

Abstract

Appropriately chosen user interfaces are essential parts of immersive augmented reality experiences. Regular user interfaces cannot be efficiently used for interactive, real-time augmented reality applications. In this study, a gesture controlled educational gaming experience is described where gesture recognition relies on deep learning methods. Our implementation is able to replace a depth-camera based gesture recognition system using conventional camera while ensuring the same level of recognition accuracy.
herommirror互动:手势控制的增强现实游戏体验
适当选择的用户界面是沉浸式增强现实体验的重要组成部分。常规用户界面不能有效地用于交互式、实时增强现实应用程序。在本研究中,描述了手势控制的教育游戏体验,其中手势识别依赖于深度学习方法。我们的实现能够使用传统相机取代基于深度相机的手势识别系统,同时确保相同水平的识别精度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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