Weining Liu, V. Pavlovic, Kaidong Hu, P. Faloutsos, Sejong Yoon, Mubbasir Kapadia
{"title":"Characterizing the relationship between environment layout and crowd movement using machine learning","authors":"Weining Liu, V. Pavlovic, Kaidong Hu, P. Faloutsos, Sejong Yoon, Mubbasir Kapadia","doi":"10.1145/3136457.3136474","DOIUrl":null,"url":null,"abstract":"Crowd simulations facilitate the study of how an environment layout impacts the movement and behavior of its inhabitants. However, simulations are computationally expensive, which make them infeasible when used as part of interactive systems (e.g., Computer-Assisted Design software). Machine learning models, such as neural networks (NN), can learn observed behaviors from examples, and can potentially offer a rational prediction of a crowd's behavior efficiently. To this end, we propose a method to predict the aggregate characteristics of crowd dynamics using regression neural networks (NN). We parametrize the environment, the crowd distribution and the steering method to serve as inputs to the NN models, while a number of common performance measures serve as the output. Our preliminary experiments show that our approach can help users evaluate a large number of environments efficiently.","PeriodicalId":159266,"journal":{"name":"Proceedings of the 10th International Conference on Motion in Games","volume":"42 3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-11-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 10th International Conference on Motion in Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3136457.3136474","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8
Abstract
Crowd simulations facilitate the study of how an environment layout impacts the movement and behavior of its inhabitants. However, simulations are computationally expensive, which make them infeasible when used as part of interactive systems (e.g., Computer-Assisted Design software). Machine learning models, such as neural networks (NN), can learn observed behaviors from examples, and can potentially offer a rational prediction of a crowd's behavior efficiently. To this end, we propose a method to predict the aggregate characteristics of crowd dynamics using regression neural networks (NN). We parametrize the environment, the crowd distribution and the steering method to serve as inputs to the NN models, while a number of common performance measures serve as the output. Our preliminary experiments show that our approach can help users evaluate a large number of environments efficiently.