The memory of a tree: an interactive storytelling installation

Hyunjoo Oh, António Gomes
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引用次数: 2

Abstract

Interactive art has emerged as a distinctive genre in media art that relies on digital contents to express the artist's message. Situated within this field, this work presents an approach to multimedia storytelling that allows audience members to control separate but overlapping parts of the story chapters. We believe that the system engages its audience with a high level of immersion due to its combination of digital computation and tangibility; the tangible system supports a stronger connection to the storytelling than traditional screen-based systems, helping to bridge the gap between the physical world and cyberspace within the field of multimedia storytelling 1]. Consequently, it offers significant potential to share storytelling among a group based its immersive environment and support for embodied interaction paradigms.
一棵树的记忆:一个互动的故事装置
互动艺术已经成为依靠数字内容来表达艺术家信息的媒体艺术的独特流派。在这个领域,这项工作提出了一种多媒体讲故事的方法,允许观众控制故事章节的独立但重叠的部分。我们认为,由于数字计算和有形性的结合,该系统使观众沉浸其中;与传统的基于屏幕的系统相比,有形系统支持更强的讲故事联系,有助于在多媒体讲故事领域弥合物理世界和网络空间之间的差距[1]。因此,基于沉浸式环境和对具体化交互范例的支持,它提供了在群体中分享故事的巨大潜力。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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