Manycraft: Massively distributed minecraft

M. Valero, R. Diaconu, Joaquín Keller
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引用次数: 2

Abstract

Minecraft is a popular game with more than 20 million paying users and many more playing the free version. However, in today's multiplayer mode, only a few thousand users can play together. For a common setting, when players cannot modify the map, we have designed a distributed system to scale the number of users. The Manycraft software runs on users' machines which communicate through Kiwano infrastructure. This paper describes its architecture and implementation. Manycraft node is available for download at http://manycraft.net, so we expect players to participate and join the demonstration at the given time slot.
Manycraft:大规模分发《我的世界》
《我的世界》是一款很受欢迎的游戏,拥有超过2000万付费用户,还有更多的人在玩免费版。然而,在今天的多人模式中,只有几千个用户可以一起玩。对于一个常见的设置,当玩家不能修改地图时,我们设计了一个分布式系统来扩展用户数量。Manycraft软件运行在用户的机器上,这些机器通过Kiwano基础设施进行通信。本文介绍了它的体系结构和实现。Manycraft节点可以在http://manycraft.net上下载,所以我们希望玩家在给定的时间段参与并加入演示。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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