Toward the personalization of learning games according to learning styles

Mohamed Ali Khenissi, Fathi Essalmi, M. Jemni
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引用次数: 12

Abstract

This paper aims to answer the following question: is it possible to personalize learning games according to learning styles? On one hand, there are several learning styles which could be used to personalize learning. For example, it is possible to personalize learning according to the learning styles active and reflective. On the second hand, learning games differ according to their genres. In fact, there are several games genres such as action and puzzle games. This paper presents two learning games having two different genres. In addition, this paper proposes, argues for and experiments relations which could serve for the personalization of games according to different learning styles.
基于学习风格的个性化学习游戏
本文旨在回答以下问题:是否有可能根据学习风格来个性化学习游戏?一方面,有几种学习方式可以用于个性化学习。例如,可以根据主动和反思的学习风格来个性化学习。另一方面,学习类游戏的类型也不尽相同。事实上,有许多游戏类型,如动作和益智游戏。本文介绍了两种不同类型的学习游戏。此外,本文还根据不同的学习风格提出、论证和实验关系,为游戏的个性化服务。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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