Multi-scale Fusion of Texture and Color for Background Modeling

Zhong Zhang, Chunheng Wang, Baihua Xiao, Shuang Liu, Wen Zhou
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引用次数: 15

Abstract

Background modeling from a stationary camera is a crucial component in video surveillance. Traditional methods usually adopt single feature type to solve the problem, while the performance is usually unsatisfactory when handling complex scenes. In this paper, we propose a multi-scale strategy, which combines both texture and color features, to achieve a robust and accurate solution. Our contributions are two folds: one is that we propose a novel texture operator named Scale-invariant Center-symmetric Local Ternary Pattern, which is robust to noise and illumination variations, the other is that a multi-scale fusion strategy is proposed for the issue. Our method is verified on several complex real world videos with illumination variation, soft shadows and dynamic backgrounds. We compare our method with four state-of-the-art methods, and the experimental results clearly demonstrate that our method achieves the highest classification accuracy in complex real world videos.
纹理和颜色的多尺度融合背景建模
静止摄像机的背景建模是视频监控的重要组成部分。传统的方法通常采用单一的特征类型来解决问题,而在处理复杂场景时,性能往往不理想。在本文中,我们提出了一种结合纹理和颜色特征的多尺度策略,以实现鲁棒性和准确性的解。我们的贡献有两个方面:一是提出了一种新的纹理算子,称为尺度不变中心对称局部三元模式,该算子对噪声和光照变化具有鲁棒性;二是提出了一种多尺度融合策略。我们的方法在几个具有光照变化、柔和阴影和动态背景的复杂真实世界视频中得到了验证。我们将我们的方法与四种最先进的方法进行了比较,实验结果清楚地表明,我们的方法在复杂的真实世界视频中达到了最高的分类精度。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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