{"title":"APPLICATION OF GAMIFICATION TOOLS IN THE PROCESS OF TRAINING AND DEVELOPMENT OF THE PERSONNEL RESERVE","authors":"YEkatyerina Kashtanova, E. Zhgutova","doi":"10.12737/2305-7807-2023-12-1-52-56","DOIUrl":null,"url":null,"abstract":"The article discusses the concept of gamification in personnel management, provides examples of the use of gamification in various processes of personnel management in the organization, defines the role of gamification in the system of personnel training and development. The characteristics of the main gamification tools that can be used in the process of personnel training, in particular in the process of working with the personnel reserve, are given. As an example of using gamification, the authors describe the architecture of a mobile application for training and development of the personnel reserve, which contains most of the gamification tools considered.","PeriodicalId":433908,"journal":{"name":"Management of the personnel and intellectual resources in Russia","volume":"97 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-04-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Management of the personnel and intellectual resources in Russia","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.12737/2305-7807-2023-12-1-52-56","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
The article discusses the concept of gamification in personnel management, provides examples of the use of gamification in various processes of personnel management in the organization, defines the role of gamification in the system of personnel training and development. The characteristics of the main gamification tools that can be used in the process of personnel training, in particular in the process of working with the personnel reserve, are given. As an example of using gamification, the authors describe the architecture of a mobile application for training and development of the personnel reserve, which contains most of the gamification tools considered.