Multimodal interface for a virtual reality based computer aided design system

C. Chu, T. H. Dani, R. Gadh
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引用次数: 27

Abstract

Generation of geometric shapes called "geometric concept designs" via the multimodal user interface of a virtual reality (VR) based system motivates the current research. In the VR system, geometric designs can be more effectively input into the computer in a physically intuitive way (using voice, hand motions, and gestures-just as a person would communicate ideas to another person). Although the dimensions inputted may be imprecise, this approach is useful for concept shape generation since at this stage dimensions need not be exact. The paper focuses on determining the requirements for the multimodal user interface and assessing the applications of different input and output mechanisms in the virtual environment (VE). Based on the results of these investigations, a VR-based computer-aided design (CAD) system for the conceptual shape design will be implemented in the current research. Once designers use the system that we are developing, the interface requirements determined in the current paper may be verified or refined. The objectives of the research are to expand the frontiers of product design and establish a new paradigm for the VR-based conceptual shape design system.
基于虚拟现实的计算机辅助设计系统的多模态界面
基于虚拟现实(VR)系统的多模态用户界面生成几何形状,称为“几何概念设计”,是当前研究的热点。在虚拟现实系统中,几何设计可以更有效地以物理直观的方式输入到计算机中(使用声音,手部动作和手势-就像一个人与另一个人交流想法一样)。虽然输入的尺寸可能不精确,但这种方法对于概念形状生成很有用,因为在这个阶段尺寸不需要精确。本文重点研究了多模态用户界面需求的确定,以及不同输入输出机制在虚拟环境中的应用。基于这些研究结果,本研究将实现一个基于vr的概念形状设计计算机辅助设计(CAD)系统。一旦设计人员使用了我们正在开发的系统,就可以验证或改进当前论文中确定的接口需求。研究的目的是拓展产品设计的前沿,建立基于vr的概念形状设计系统的新范式。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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