Information Flow and Development of Coordination in Distributed Supervisory Control Teams

B. Caldwell, Nick C. Everhart
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引用次数: 31

Abstract

This article presents results of a study to examine the flow of information between members of a new task team conducting a distributed supervisory control task. The emphasis of this project was on the effects of information presentation and message transmission delays on the development of effective information flow among human operators. The project focused on the earliest stages of team performance to explore how teams begin to refine distributed task coordination. The task simulation used in this project was a distributed navigation task based on a commercially available computer game (Spectre VRTM). Teams of three ("out the window" [OTW] observer, "long-range radar" observer, and a driver without direct visual information) were required to navigate a vehicle in a dynamic and potentially hostile environment containing obstacles and moving hazards. The goal of the task was to accumulate points through capturing flags. Information presentation was manipulated through standard game selections of wirefram...
分布式监控团队的信息流与协调发展
本文介绍了一项研究的结果,该研究检查了执行分布式监督控制任务的新任务小组成员之间的信息流。这个项目的重点是信息呈现和消息传输延迟对人类操作员之间有效信息流发展的影响。该项目关注于团队绩效的早期阶段,以探索团队如何开始细化分布式任务协调。本项目中使用的任务模拟是基于市售电脑游戏(Spectre VRTM)的分布式导航任务。三个小组(“窗外”观察者、“远程雷达”观察者和一名没有直接视觉信息的驾驶员)被要求在一个充满障碍和移动危险的动态和潜在敌对环境中驾驶车辆。这个任务的目标是通过捕获旗帜来积累积分。通过线框图的标准游戏选择来操纵信息呈现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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