A Realtime Virtual Grasping System for Manipulating Complex Objects

Hao Tian, Chanabo Wana, Xinvu Zhana
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引用次数: 3

Abstract

With the introduction of new VR/AR devices, realistic and fast interaction within virtual environments becomes more and more appealing. However, the challenge is to make interactions with virtual objects accurately reflect interactions with physical objects in realtime. In this paper, we present a virtual grasping system for multi-fingered hands when manipulating complex objects. Humanlike grasping postures and realistic grasping motions guarantee a physically plausible appearance for hand grasping. Our system does not require any pre-captured motion data. Our system is fast enough to allow realtime interaction during virtual grasping for complex objects.
一种用于操纵复杂物体的实时虚拟抓取系统
随着新型VR/AR设备的引入,虚拟环境中真实、快速的交互变得越来越有吸引力。然而,挑战在于使与虚拟对象的交互实时准确地反映与物理对象的交互。本文提出了一种多指手在操纵复杂物体时的虚拟抓取系统。类似人类的抓取姿势和真实的抓取动作保证了手抓取的物理上合理的外观。我们的系统不需要任何预先捕获的运动数据。我们的系统足够快,可以在虚拟抓取复杂物体时进行实时交互。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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