Half frame forwarding: frame-rate up conversion for tiled rendering GPU

Jinhong Park, Minkyu Kim, Sunho Ki, Youngduke Seo, Chulho Shin
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引用次数: 1

Abstract

Although the mobile industry has recently begun trending towards high quality graphics content, it is still difficult to satisfy this trend due to performance, power and thermal issue of GPU/CPU in mobile application processor.
半帧转发:平铺渲染GPU的帧率提升转换
虽然移动产业最近开始趋向于高质量的图像内容,但由于移动应用处理器中GPU/CPU的性能、功率和热问题,仍然难以满足这一趋势。
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