Dynamic System of Strategic Games

M. Eshaghi Gordji, G. Askari
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引用次数: 13

Abstract

Maybe an event can't be modeled completely through on game but there is more chance with several games. With emphasis on players' rationality, we present new properties of strategic games, which result in production of other games. Here, a new attitude to modeling will be presented in game theory as dynamic system of strategic games and its some applications such as analysis of the clash between the United States and Iran in Iraq will be provided. In this system with emphasis on players' rationality, the relationship between strategic games and explicitly the dynamics present in interactions among players will be examined. In addition, we introduce a new game called trickery game. This game shows a good reason for the cunning of some people in everyday life. Cooperation is a hallmark of human society. In many cases, our study provides a mechanism to move towards cooperation between players.
战略游戏的动态系统
也许一个事件不能完全通过一款游戏来模拟,但几款游戏有更多的机会。在强调玩家理性的基础上,提出了策略博弈的新属性,并由此产生了其他博弈。本文将在博弈论中提出一种新的建模态度,作为战略博弈的动态系统,并提供其在分析美伊冲突等方面的一些应用。在这个强调玩家理性的系统中,战略游戏与玩家互动中明显存在的动态之间的关系将被检验。此外,我们还介绍了一个新的游戏,叫做骗术游戏。这个游戏很好地说明了一些人在日常生活中的狡猾。合作是人类社会的标志。在许多情况下,我们的研究为玩家之间的合作提供了一种机制。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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