Space Vector Generation for 3D Scenes from Text Descriptions

Chunhua Wang, Baihui Tang, Sanxing Cao
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引用次数: 3

Abstract

3D scene generation using voice and text is convenient and low cost of learning. In the previous text-to-3D scene system, the user must use a fixed format for text input. In this paper, we present a newly system that generates space vector for 3D scenes from text natural language input. It is intended to benefit 3D scene producer and applications by generates space vector from text descriptions. This system consists of three parts: text processing, computational spatial relationships, and spatial vector generation. It computes the space vector by processing the text and then using the neural network to find the spatial relationships in the statement. The space vector is used to represent the spatial relationship between different objects in the text. This system eliminates the need for the user to control 3D scenes in fixed format text from the text to the 3D scene. The system is mainly used to process Chinese text, which can be used as a reference when dealing with other languages.
空间矢量生成从文本描述的3D场景
使用语音和文本生成3D场景方便且学习成本低。在以前的文本到3d场景系统中,用户必须使用固定的文本输入格式。本文提出了一种基于文本自然语言输入的三维场景空间向量生成系统。它旨在通过从文本描述中生成空间矢量,从而使3D场景生产者和应用程序受益。该系统由三个部分组成:文本处理、计算空间关系和空间向量生成。它通过处理文本计算空间向量,然后使用神经网络找到语句中的空间关系。空间向量用于表示文本中不同对象之间的空间关系。该系统消除了用户控制3D场景中固定格式文本从文本到3D场景的需要。该系统主要用于中文文本的处理,在处理其他语言时可以作为参考。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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