Immersive visualisation of Building Information Models: Usage and future possibilities during design and construction

Mattias Roupé, Mikael Johansson, M. Viklund Tallgren, Fredrik Jörnebrant, Petru Andrei Tomsa
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引用次数: 1

Abstract

The design process of a building often involves many different actors and people with different experiences, level of knowledge and ability to interpret information. The most common information media in these processes are 2D-drawings, documents and 3D images of design. These media can be difficult to interpret and understand and could cause communication difficulties and design errors. However, in this context, Building Information Modelling (BIM) and Virtual Reality (VR) have been shown to offer an efficient communication platform. In this paper we present and evaluate a portable immersive visualisation system that uses the BIMs directly from the design tools. The system is validated in a real construction project, where the different disciplines in the design process used the system. The result was collected through interviews and observation during usage of the system. All the participants expressed that this type of visual interface helped them to get another level of understanding and perception of space, which lead to better decision-making process and resolving of design issues.
建筑信息模型的沉浸式可视化:在设计和建造过程中的使用和未来的可能性
建筑的设计过程通常涉及许多不同的参与者和具有不同经验、知识水平和解释信息能力的人。在这些过程中最常见的信息媒体是2d图纸、文档和3D设计图像。这些媒体可能难以解释和理解,并可能导致沟通困难和设计错误。然而,在这种背景下,建筑信息模型(BIM)和虚拟现实(VR)已经被证明提供了一个有效的交流平台。在本文中,我们提出并评估了一个便携式沉浸式可视化系统,该系统直接使用来自设计工具的bim。该系统在一个实际的建筑项目中得到了验证,其中不同学科在设计过程中使用了该系统。结果是通过系统使用过程中的访谈和观察收集的。所有参与者都表示,这种视觉界面帮助他们获得对空间的另一层次的理解和感知,从而更好地决策过程和解决设计问题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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