M. Gerrits, B. Decker, Cosmin Ancuti, Tom Haber, C. Ancuti, T. Mertens, P. Bekaert
{"title":"Stroke-based creation of depth maps","authors":"M. Gerrits, B. Decker, Cosmin Ancuti, Tom Haber, C. Ancuti, T. Mertens, P. Bekaert","doi":"10.1109/ICME.2011.6012006","DOIUrl":null,"url":null,"abstract":"Depth information opens up a lot of possibilities for meaningful editing of photographs. So far, it has only been possible to acquire depth information by either using additional hardware, restrictive scene assumptions or extensive manual input. We developed a novel user-assisted technique for creating adequate depth maps with an intuitive stroke-based user interface. Starting from absolute depth constraints as well as surface normal constraints, we optimize for a feasible depth map over the image. We introduce a suitable smoothness constraint that respects image edges and accounts for slanted surfaces. We illustrate the usefulness of our technique by several applications such as depth of field reduction and advanced compositing.","PeriodicalId":433997,"journal":{"name":"2011 IEEE International Conference on Multimedia and Expo","volume":"43 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-07-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 IEEE International Conference on Multimedia and Expo","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICME.2011.6012006","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 8
Abstract
Depth information opens up a lot of possibilities for meaningful editing of photographs. So far, it has only been possible to acquire depth information by either using additional hardware, restrictive scene assumptions or extensive manual input. We developed a novel user-assisted technique for creating adequate depth maps with an intuitive stroke-based user interface. Starting from absolute depth constraints as well as surface normal constraints, we optimize for a feasible depth map over the image. We introduce a suitable smoothness constraint that respects image edges and accounts for slanted surfaces. We illustrate the usefulness of our technique by several applications such as depth of field reduction and advanced compositing.