Realistic 3D Face Modeling by Fusing Multiple 2D Images

Changhu Wang, Shuicheng Yan, HongJiang Zhang, Wei-Ying Ma
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引用次数: 13

Abstract

In this paper, we propose a fully automatic and efficient algorithm for realistic 3D face reconstruction by fusing multiple 2D face images. Firstly, an efficient multi-view 2D face alignment algorithm is utilized to localize the facial points of the face images; and then the intrinsic shape and texture models are inferred by the proposed Syncretized Shape Model (SSM) and Syncretized Texture Model (STM), respectively. Compared with other related works, our proposed algorithm has the following characteristics: 1) the inferred shape and texture are more realistic owing to the constraints and co-enhancement among the multiple images; 2) it is fully automatic, without any user interaction; and 3) the shape and pose parameter estimation is efficient via EM approach and unit quaternion based pose representation, and is also robust as a result of the dynamic correspondence approach. The experimental results show the effectiveness of our proposed algorithm for 3D face reconstruction.
通过融合多个2D图像实现逼真的3D人脸建模
本文提出了一种基于多幅二维人脸图像融合的全自动、高效的逼真三维人脸重建算法。首先,利用一种高效的多视角二维人脸对齐算法对人脸图像中的人脸点进行定位;然后分别利用所提出的融合形状模型(SSM)和融合纹理模型(STM)推导出其固有的形状和纹理模型。与其他相关工作相比,我们提出的算法具有以下特点:1)由于多幅图像之间的约束和协同增强,推断出的形状和纹理更加真实;2)全自动,无需任何用户交互;3)利用EM方法和基于单位四元数的姿态表示进行形状和姿态参数估计是有效的,并且由于采用动态对应方法而具有鲁棒性。实验结果表明了该算法在三维人脸重建中的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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