{"title":"Towards Including Software Tools for e-motivation in the Learning Process","authors":"Sarra Roubi","doi":"10.1145/3366750.3366764","DOIUrl":null,"url":null,"abstract":"In this paper, we present a new approach for increasing motivation, specially for students, by integrating new software and e-learning concepts. We focused on including the students and their needs and preferences within the software to be used. We defined the principle of Gamification elements and also the model based approach for generating the targeted software application. We focused on adapting the software to the needs of students rather than having one software for all.","PeriodicalId":145378,"journal":{"name":"Proceedings of the 2019 2nd International Conference on Machine Learning and Machine Intelligence","volume":"21 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-09-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2019 2nd International Conference on Machine Learning and Machine Intelligence","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3366750.3366764","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
Abstract
In this paper, we present a new approach for increasing motivation, specially for students, by integrating new software and e-learning concepts. We focused on including the students and their needs and preferences within the software to be used. We defined the principle of Gamification elements and also the model based approach for generating the targeted software application. We focused on adapting the software to the needs of students rather than having one software for all.