{"title":"Incorporating development for mobile devices when teaching software engineering","authors":"A. Nahapetian","doi":"10.1109/IEDEC.2013.6526759","DOIUrl":null,"url":null,"abstract":"This work presents a case study of incorporating projects on software and middleware development for mobile devices, into existing software engineering courses of a Computer Science curriculum. As a predominant technology among our student bodies (with smart phones and tablets), along with the growing market for Android or iPhone developers, students are yearning for opportunities to develop apps and interface with mobile devices. Here, we incorporate knowledge and practical experience with mobile systems (including app development, interfacing with research systems and off-the-shelf embedded devices) with existing software engineering courses.","PeriodicalId":273456,"journal":{"name":"2013 3rd Interdisciplinary Engineering Design Education Conference","volume":"46 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-03-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 3rd Interdisciplinary Engineering Design Education Conference","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/IEDEC.2013.6526759","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This work presents a case study of incorporating projects on software and middleware development for mobile devices, into existing software engineering courses of a Computer Science curriculum. As a predominant technology among our student bodies (with smart phones and tablets), along with the growing market for Android or iPhone developers, students are yearning for opportunities to develop apps and interface with mobile devices. Here, we incorporate knowledge and practical experience with mobile systems (including app development, interfacing with research systems and off-the-shelf embedded devices) with existing software engineering courses.