Virtual View Synthesis for 3DoF+ Video

A. Dziembowski, Dawid Mieloch, O. Stankiewicz, M. Domański, Gwangsoon Lee, Jeongil Seo
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引用次数: 8

Abstract

The paper reports a new view synthesis method for omnidirectional video with the ability to slightly displace a virtual viewpoint, i.e. the paper describes a novel synthesis method for 3DoF+ 360 video. This new method is noteworthy because of its high versatility and reliability: the method is appropriate for both perspective and omnidirectional input views, is able to render both perspective and omnidirectional views, and the produced synthetic views differ from the respective ground truth images less than with other view synthesis methods. These important features result from several innovations, e.g., prioritization of input views, efficient inpainting adapted to equirectangular projections, and efficient color correction. The experimental results demonstrate that the new method outperforms the state-of-the-art methods used hitherto.
3DoF+视频的虚拟视图合成
本文报道了一种具有虚拟视点微位移功能的全向视频视点合成新方法,即3DoF+ 360视频视点合成新方法。这种新方法的通用性和可靠性值得注意:该方法适用于透视图和全向输入视图,能够呈现透视图和全向视图,并且生成的合成视图与各自的地面真实图像的差异小于其他视图合成方法。这些重要的特征源于一些创新,例如,输入视图的优先级,适应等矩形投影的有效绘画,以及有效的色彩校正。实验结果表明,新方法优于迄今为止使用的最先进的方法。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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