3D-to-2D Projection Algorithm for Remote Control Using Smartphone: Enhancing Smartphone Capability for Costless Wireless Audio Visual Consumer Appliance Control

P. Fahmi, Prayoga Budhi, Jongmin Song, Ardiansyah Musa Efendi, Deokjai Choi, Youngchul Kim
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引用次数: 4

Abstract

Consumer visual appliances like televisions (TVs) and personal computer (PCs) have rapidly been developed. From old, one complete unit heavy box TV or PC, we now have a compact, small-sized box called as set-top-box (STB) TV or notebook for TVs and PCs respectively. A STB TV package always comes with a dedicated remote control for interacting with STB TV package. In addition, PCs have also been used with mouse as controller. In these appliances, controller functions as means of user interaction to the appliances. The price of controller unit is expensive and contributes to significant total cost of an appliance whole package. Eliminating the necessity of buying dedicated controller will mean a significant price reduction. Meanwhile, current released smartphones model are mainly accelerometer and gyroscope built-in. Therefore, if we develop an algorithm in software-based application for smartphone, smartphone will replace dedicated controller to function just like universal remote control. We develop a client-server software application to enable our smartphone controlling TVs or PCs. Our software simulation uses smartphone-computer connection via wireless RF communication channel (Bluetooth); leveraging smartphone capability to function as a substitute of remote control. The economical price of consumer appliances like a STB TV package can be greatly reduced as remote control shipment is no longer necessary when customers have smartphone with our software installed. Upon successful deployment, we perceive in future that we will enable a new user experience of remote control in ubiquitous computing device when this remote control is able to store user channel preferences, interface to wider appliances or electronic computing devices, and as well as to access consumer appliances remotely.
使用智能手机进行远程控制的3d到2d投影算法:增强智能手机的无成本无线视听消费电器控制能力
像电视(TVs)和个人电脑(pc)这样的消费视觉设备得到了迅速发展。从老式的一套完整的重型电视盒或PC盒,我们现在有了一种紧凑的小型盒子,分别被称为电视机顶盒(STB)电视或笔记本电脑。机顶盒电视包总是附带一个专用的遥控器,用于与机顶盒电视包进行交互。此外,个人电脑也使用鼠标作为控制器。在这些设备中,控制器作为用户与设备交互的手段。控制器单元的价格昂贵,并有助于电器整体包装的显著总成本。消除购买专用控制器的必要性将意味着价格的大幅降低。同时,目前发布的智能手机型号主要是内置加速度计和陀螺仪。因此,如果我们在基于软件的智能手机应用程序中开发一种算法,智能手机将取代专用控制器,发挥通用遥控器的作用。我们开发了一个客户端-服务器软件应用程序,使我们的智能手机能够控制电视或pc。我们的软件模拟使用智能手机-计算机通过无线射频通信信道(蓝牙)连接;利用智能手机的功能作为遥控器的替代品。当客户拥有安装了我们软件的智能手机时,像机顶盒电视包这样的消费电器的经济价格可以大大降低,因为不再需要远程控制运输。在成功部署之后,我们认为,当这种遥控器能够存储用户通道偏好、与更广泛的设备或电子计算设备接口,以及远程访问消费设备时,我们将在无处不在的计算设备中实现远程控制的新用户体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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