A Kind of Fog Visualization Methods in Three-Dimensional Geographic Information System

Gan Jian-hong, He Tong-li
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引用次数: 8

Abstract

VRGIS is a production of combining Geographic Information System with virtual reality technology, and it is also a research hotspot in this two areas. However, the real-time features for Virtual Reality Geographic Information System have been seriously hindered in the development of practical application and popularization. If we simply add fog particles into the 3D Geographic Information System scene directly as used in virtual reality field, the real-time effect of fog rendering can't easily obtained. Therefore, a fog visualization algorithm in 3D GIS is presented which bases on image processing method, and the results show that realistic fog scenes are achieved with few time cost.
一种三维地理信息系统中雾的可视化方法
VRGIS是地理信息系统与虚拟现实技术相结合的产物,也是这两个领域的研究热点。然而,虚拟现实地理信息系统的实时性严重阻碍了其在实际应用和推广中的发展。如果像虚拟现实领域那样,简单地将雾粒子直接添加到三维地理信息系统场景中,很难获得雾渲染的实时性效果。为此,提出了一种基于图像处理方法的三维GIS雾景可视化算法,实验结果表明,该算法能以较少的时间成本实现真实的雾景。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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