Markov Quantal Response Equilibrium and a Homotopy Method for Computing and Selecting Markov Perfect Equilibria of Dynamic Stochastic Games

Steffen Eibelshäuser, David Poensgen
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引用次数: 6

Abstract

We formally define Markov quantal response equilibrium (QRE) and prove existence for all finite discounted dynamic stochastic games. The special case of logit Markov QRE constitutes a mapping from precision parameter λ to sets of logit Markov QRE. The limiting points of this correspondence are shown to be Markov perfect equilibria. Furthermore, the logit Markov QRE correspondence can be given a homotopy interpretation. We prove that for all games, this homotopy contains a branch connecting the unique solution at λ = 0 to a unique limiting Markov perfect equilibrium. This result can be leveraged both for the computation of Markov perfect equilibria, and also as a selection criterion.
动态随机对策的马尔可夫量子响应均衡及计算和选择马尔可夫完美均衡的同伦方法
我们正式定义了马尔可夫量子响应平衡(QRE),并证明了所有有限贴现动态随机对策的存在性。logit Markov QRE的特殊情况构成了从精度参数λ到logit Markov QRE集合的映射。这种对应关系的极限点被证明是马尔可夫完美平衡点。此外,可以给出logit Markov QRE对应的同伦解释。我们证明了对于所有对策,这个同伦包含一个分支,将λ = 0处的唯一解连接到唯一极限马尔可夫完美均衡。这一结果既可用于马尔可夫完美均衡的计算,也可作为一种选择准则。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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